1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Use C++ iterators for Lists in many situations

This commit is contained in:
Aaron Franke
2021-07-15 23:45:57 -04:00
parent b918c4c3ce
commit 4e6efd1b07
218 changed files with 2755 additions and 3004 deletions

View File

@@ -43,15 +43,15 @@ void LocalizationEditor::_notification(int p_what) {
List<String> tfn;
ResourceLoader::get_recognized_extensions_for_type("Translation", &tfn);
for (List<String>::Element *E = tfn.front(); E; E = E->next()) {
translation_file_open->add_filter("*." + E->get());
for (String &E : tfn) {
translation_file_open->add_filter("*." + E);
}
List<String> rfn;
ResourceLoader::get_recognized_extensions_for_type("Resource", &rfn);
for (List<String>::Element *E = rfn.front(); E; E = E->next()) {
translation_res_file_open_dialog->add_filter("*." + E->get());
translation_res_option_file_open_dialog->add_filter("*." + E->get());
for (String &E : rfn) {
translation_res_file_open_dialog->add_filter("*." + E);
translation_res_option_file_open_dialog->add_filter("*." + E);
}
_update_pot_file_extensions();
@@ -430,8 +430,8 @@ void LocalizationEditor::_update_pot_file_extensions() {
pot_file_open_dialog->clear_filters();
List<String> translation_parse_file_extensions;
EditorTranslationParser::get_singleton()->get_recognized_extensions(&translation_parse_file_extensions);
for (List<String>::Element *E = translation_parse_file_extensions.front(); E; E = E->next()) {
pot_file_open_dialog->add_filter("*." + E->get());
for (String &E : translation_parse_file_extensions) {
pot_file_open_dialog->add_filter("*." + E);
}
}
@@ -560,8 +560,8 @@ void LocalizationEditor::update_translations() {
List<Variant> rk;
remaps.get_key_list(&rk);
Vector<String> keys;
for (List<Variant>::Element *E = rk.front(); E; E = E->next()) {
keys.push_back(E->get());
for (Variant &E : rk) {
keys.push_back(E);
}
keys.sort();