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Use C++ iterators for Lists in many situations
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@@ -1025,8 +1025,8 @@ void ResourceFormatLoaderBinary::get_recognized_extensions_for_type(const String
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extensions.sort();
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for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
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String ext = E->get().to_lower();
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for (String &E : extensions) {
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String ext = E.to_lower();
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p_extensions->push_back(ext);
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}
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}
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@@ -1036,8 +1036,8 @@ void ResourceFormatLoaderBinary::get_recognized_extensions(List<String> *p_exten
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ClassDB::get_resource_base_extensions(&extensions);
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extensions.sort();
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for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
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String ext = E->get().to_lower();
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for (String &E : extensions) {
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String ext = E.to_lower();
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p_extensions->push_back(ext);
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}
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}
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@@ -1528,14 +1528,14 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia
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List<Variant> keys;
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d.get_key_list(&keys);
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for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
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for (Variant &E : keys) {
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/*
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if (!_check_type(dict[E->get()]))
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if (!_check_type(dict[E]))
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continue;
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*/
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write_variant(f, E->get(), resource_map, external_resources, string_map);
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write_variant(f, d[E->get()], resource_map, external_resources, string_map);
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write_variant(f, E, resource_map, external_resources, string_map);
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write_variant(f, d[E], resource_map, external_resources, string_map);
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}
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} break;
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@@ -1685,15 +1685,15 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
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res->get_property_list(&property_list);
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for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
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if (E->get().usage & PROPERTY_USAGE_STORAGE) {
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Variant value = res->get(E->get().name);
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if (E->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
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for (PropertyInfo &E : property_list) {
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if (E.usage & PROPERTY_USAGE_STORAGE) {
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Variant value = res->get(E.name);
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if (E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
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RES sres = value;
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if (sres.is_valid()) {
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NonPersistentKey npk;
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npk.base = res;
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npk.property = E->get().name;
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npk.property = E.name;
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non_persistent_map[npk] = sres;
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resource_set.insert(sres);
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saved_resources.push_back(sres);
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@@ -1723,9 +1723,9 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
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Dictionary d = p_variant;
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List<Variant> keys;
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d.get_key_list(&keys);
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for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
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_find_resources(E->get());
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Variant v = d[E->get()];
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for (Variant &E : keys) {
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_find_resources(E);
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Variant v = d[E];
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_find_resources(v);
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}
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} break;
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@@ -1832,39 +1832,39 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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List<ResourceData> resources;
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{
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for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
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for (RES &E : saved_resources) {
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ResourceData &rd = resources.push_back(ResourceData())->get();
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rd.type = E->get()->get_class();
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rd.type = E->get_class();
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List<PropertyInfo> property_list;
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E->get()->get_property_list(&property_list);
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E->get_property_list(&property_list);
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for (List<PropertyInfo>::Element *F = property_list.front(); F; F = F->next()) {
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if (skip_editor && F->get().name.begins_with("__editor")) {
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for (PropertyInfo &F : property_list) {
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if (skip_editor && F.name.begins_with("__editor")) {
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continue;
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}
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if ((F->get().usage & PROPERTY_USAGE_STORAGE)) {
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if ((F.usage & PROPERTY_USAGE_STORAGE)) {
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Property p;
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p.name_idx = get_string_index(F->get().name);
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p.name_idx = get_string_index(F.name);
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if (F->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
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if (F.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
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NonPersistentKey npk;
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npk.base = E->get();
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npk.property = F->get().name;
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npk.base = E;
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npk.property = F.name;
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if (non_persistent_map.has(npk)) {
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p.value = non_persistent_map[npk];
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}
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} else {
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p.value = E->get()->get(F->get().name);
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p.value = E->get(F.name);
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}
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Variant default_value = ClassDB::class_get_default_property_value(E->get()->get_class(), F->get().name);
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Variant default_value = ClassDB::class_get_default_property_value(E->get_class(), F.name);
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if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, p.value, default_value))) {
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continue;
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}
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p.pi = F->get();
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p.pi = F;
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rd.properties.push_back(p);
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}
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@@ -1897,8 +1897,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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Vector<uint64_t> ofs_pos;
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Set<String> used_unique_ids;
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for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
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RES r = E->get();
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for (RES &r : saved_resources) {
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if (r->get_path() == "" || r->get_path().find("::") != -1) {
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if (r->get_scene_unique_id() != "") {
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if (used_unique_ids.has(r->get_scene_unique_id())) {
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@@ -1912,8 +1911,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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Map<RES, int> resource_map;
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int res_index = 0;
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for (List<RES>::Element *E = saved_resources.front(); E; E = E->next()) {
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RES r = E->get();
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for (RES &r : saved_resources) {
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if (r->get_path() == "" || r->get_path().find("::") != -1) {
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if (r->get_scene_unique_id() == "") {
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String new_id;
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@@ -1947,17 +1945,15 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
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Vector<uint64_t> ofs_table;
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//now actually save the resources
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for (List<ResourceData>::Element *E = resources.front(); E; E = E->next()) {
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ResourceData &rd = E->get();
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for (ResourceData &rd : resources) {
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ofs_table.push_back(f->get_position());
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save_unicode_string(f, rd.type);
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f->store_32(rd.properties.size());
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for (List<Property>::Element *F = rd.properties.front(); F; F = F->next()) {
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Property &p = F->get();
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for (Property &F : rd.properties) {
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Property &p = F;
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f->store_32(p.name_idx);
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write_variant(f, p.value, resource_map, external_resources, string_map, F->get().pi);
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write_variant(f, p.value, resource_map, external_resources, string_map, F.pi);
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}
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}
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