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Some code changed with Clang-Tidy

This commit is contained in:
qarmin
2019-06-26 15:08:25 +02:00
parent 5c66771e3e
commit 4e5310cc60
175 changed files with 467 additions and 674 deletions

View File

@@ -3387,11 +3387,7 @@ void VisualServerScene::_update_dirty_instance(Instance *p_instance) {
RID mat = VSG::storage->immediate_get_material(p_instance->base);
if (!mat.is_valid() || VSG::storage->material_casts_shadows(mat)) {
can_cast_shadows = true;
} else {
can_cast_shadows = false;
}
can_cast_shadows = !mat.is_valid() || VSG::storage->material_casts_shadows(mat);
if (mat.is_valid() && VSG::storage->material_is_animated(mat)) {
is_animated = true;