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Some code changed with Clang-Tidy
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@@ -981,11 +981,7 @@ bool SceneTreeEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_d
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return true;
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}
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if (String(d["type"]) == "nodes") {
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return true;
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}
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return false;
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return String(d["type"]) == "nodes";
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}
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void SceneTreeEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
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