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Some code changed with Clang-Tidy
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@@ -1848,7 +1848,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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manual_position = Vector2(0, 0);
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canvas_item_editor_viewport = NULL;
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editor = p_editor;
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undo_redo = editor->get_undo_redo();
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undo_redo = EditorNode::get_undo_redo();
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tool = TOOL_NONE;
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selection_active = false;
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