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Added release function to PoolVector::Access.
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
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@@ -144,7 +144,7 @@ void MultiMeshEditor::_populate() {
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}
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}
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w = PoolVector<Face3>::Write();
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w.release();
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PoolVector<Face3> faces = geometry;
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ERR_EXPLAIN(TTR("Parent has no solid faces to populate."));
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