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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

[HTML5] Better editor HTML, small refactor.

Side and GDNative libraries are now added by engine.js , the dynlink pre
js had been deleted.
This commit is contained in:
Fabio Alessandrelli
2021-01-25 04:48:11 +01:00
parent abb8d8e8ca
commit 4e09453407
6 changed files with 38 additions and 9 deletions

View File

@@ -1,7 +1,14 @@
import os
import sys
from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries, add_js_pre, add_js_externs
from emscripten_helpers import (
run_closure_compiler,
create_engine_file,
add_js_libraries,
add_js_pre,
add_js_externs,
get_build_version,
)
from methods import get_compiler_version
from SCons.Util import WhereIs
@@ -58,7 +65,6 @@ def configure(env):
sys.exit(255)
## Build type
if env["target"] == "release":
# Use -Os to prioritize optimizing for reduced file size. This is
# particularly valuable for the web platform because it directly
@@ -142,6 +148,9 @@ def configure(env):
env.AddMethod(add_js_pre, "AddJSPre")
env.AddMethod(add_js_externs, "AddJSExterns")
# Add method for getting build version string.
env.AddMethod(get_build_version, "GetBuildVersion")
# Add method that joins/compiles our Engine files.
env.AddMethod(create_engine_file, "CreateEngineFile")