diff --git a/doc/classes/NavigationRegion2D.xml b/doc/classes/NavigationRegion2D.xml
index b1165174a23..5cd2e035b65 100644
--- a/doc/classes/NavigationRegion2D.xml
+++ b/doc/classes/NavigationRegion2D.xml
@@ -10,6 +10,14 @@
+
+
+
+
+ Returns the [RID] of this region on the [NavigationServer2D]. Combined with [method NavigationServer2D.map_get_closest_point_owner] can be used to identify the [NavigationRegion2D] closest to a point on the merged navigation map.
+
+
+
Determines if the [NavigationRegion2D] is enabled or disabled.
diff --git a/doc/classes/NavigationRegion3D.xml b/doc/classes/NavigationRegion3D.xml
index e007633a1e5..b27410ed747 100644
--- a/doc/classes/NavigationRegion3D.xml
+++ b/doc/classes/NavigationRegion3D.xml
@@ -16,6 +16,12 @@
Bakes the [NavigationMesh]. The baking is done in a separate thread because navigation baking is not a cheap operation. This can be done at runtime. When it is completed, it automatically sets the new [NavigationMesh].
+
+
+
+ Returns the [RID] of this region on the [NavigationServer3D]. Combined with [method NavigationServer3D.map_get_closest_point_owner] can be used to identify the [NavigationRegion3D] closest to a point on the merged navigation map.
+
+
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index 261d371dc43..3cc9f3f2c49 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -387,6 +387,10 @@ uint32_t NavigationRegion2D::get_layers() const {
return NavigationServer2D::get_singleton()->region_get_layers(region);
}
+RID NavigationRegion2D::get_region_rid() const {
+ return region;
+}
+
/////////////////////////////
#ifdef TOOLS_ENABLED
Rect2 NavigationRegion2D::_edit_get_rect() const {
@@ -534,6 +538,8 @@ void NavigationRegion2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_layers", "layers"), &NavigationRegion2D::set_layers);
ClassDB::bind_method(D_METHOD("get_layers"), &NavigationRegion2D::get_layers);
+ ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationRegion2D::get_region_rid);
+
ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
diff --git a/scene/2d/navigation_region_2d.h b/scene/2d/navigation_region_2d.h
index 487a5784016..3c4a4e81d98 100644
--- a/scene/2d/navigation_region_2d.h
+++ b/scene/2d/navigation_region_2d.h
@@ -117,6 +117,8 @@ public:
void set_layers(uint32_t p_layers);
uint32_t get_layers() const;
+ RID get_region_rid() const;
+
void set_navigation_polygon(const Ref &p_navpoly);
Ref get_navigation_polygon() const;
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 215e18869a9..7f6ecbebb7e 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -73,6 +73,10 @@ uint32_t NavigationRegion3D::get_layers() const {
return NavigationServer3D::get_singleton()->region_get_layers(region);
}
+RID NavigationRegion3D::get_region_rid() const {
+ return region;
+}
+
/////////////////////////////
void NavigationRegion3D::_notification(int p_what) {
@@ -198,6 +202,8 @@ void NavigationRegion3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_layers", "layers"), &NavigationRegion3D::set_layers);
ClassDB::bind_method(D_METHOD("get_layers"), &NavigationRegion3D::get_layers);
+ ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationRegion3D::get_region_rid);
+
ClassDB::bind_method(D_METHOD("bake_navigation_mesh"), &NavigationRegion3D::bake_navigation_mesh);
ClassDB::bind_method(D_METHOD("_bake_finished", "nav_mesh"), &NavigationRegion3D::_bake_finished);
diff --git a/scene/3d/navigation_region_3d.h b/scene/3d/navigation_region_3d.h
index 1a50bb5f643..1c559bc31ad 100644
--- a/scene/3d/navigation_region_3d.h
+++ b/scene/3d/navigation_region_3d.h
@@ -57,6 +57,8 @@ public:
void set_layers(uint32_t p_layers);
uint32_t get_layers() const;
+ RID get_region_rid() const;
+
void set_navigation_mesh(const Ref &p_navmesh);
Ref get_navigation_mesh() const;