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Fix vector reduction in shader language
(cherry picked from commit 5b50685b38)
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committed by
Hein-Pieter van Braam
parent
c461b15720
commit
4de1d0905a
@@ -532,6 +532,7 @@ public:
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static bool convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value = NULL);
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static DataType get_scalar_type(DataType p_type);
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static int get_cardinality(DataType p_type);
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static bool is_scalar_type(DataType p_type);
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static bool is_sampler_type(DataType p_type);
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