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Modernize Mutex

- Based on C++11's `mutex`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed
- Simpler for `NO_THREADS`
- `BinaryMutex` added for special cases as the non-recursive version
- `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`.
- `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same.
This commit is contained in:
Pedro J. Estébanez
2021-01-27 10:43:02 +01:00
parent b450036120
commit 4ddcdc031b
99 changed files with 472 additions and 1391 deletions

View File

@@ -121,9 +121,7 @@ class NativeScript : public Script {
String script_class_name;
String script_class_icon_path;
#ifndef NO_THREADS
Mutex *owners_lock;
#endif
Mutex owners_lock;
Set<Object *> instance_owners;
protected:
@@ -238,7 +236,7 @@ private:
void _unload_stuff(bool p_reload = false);
#ifndef NO_THREADS
Mutex *mutex;
Mutex mutex;
Set<Ref<GDNativeLibrary> > libs_to_init;
Set<NativeScript *> scripts_to_register;