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Use Vector3 instead of 3 floats for CSGBox3D dimensions
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@@ -13,7 +13,7 @@
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</methods>
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<members>
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<member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3( 2, 2, 2 )">
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Size of the box mesh.
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The box's width, height and depth.
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</member>
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<member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth" default="0">
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Number of extra edge loops inserted along the Z axis.
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