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Fix issue #931: display current view name into editor's 3d scene viewports
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@@ -92,6 +92,7 @@ public:
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};
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private:
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int index;
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String name;
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void _menu_option(int p_option);
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Size2 prev_size;
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@@ -110,6 +111,7 @@ private:
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bool orthogonal;
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float gizmo_scale;
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void _update_name();
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void _compute_edit(const Point2& p_point);
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void _clear_selected();
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void _select_clicked(bool p_append,bool p_single);
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