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mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

Mono/macOS: Separate data dir into frameworks and resources for codesigning

Co-authored-by: Ignacio Etcheverry <ignalfonsore@gmail.com>
(cherry picked from commit 42eb09ddcc)
This commit is contained in:
Shane Liesegang
2020-11-22 01:17:15 -05:00
committed by Rémi Verschelde
parent 138d5121eb
commit 4d06a5c2b0
2 changed files with 7 additions and 7 deletions

View File

@@ -180,16 +180,16 @@ private:
#ifdef OSX_ENABLED #ifdef OSX_ENABLED
if (!DirAccess::exists(data_editor_tools_dir)) { if (!DirAccess::exists(data_editor_tools_dir)) {
data_editor_tools_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Tools"); data_editor_tools_dir = exe_dir.plus_file("../Resources/GodotSharp/Tools");
} }
if (!DirAccess::exists(data_editor_prebuilt_api_dir)) { if (!DirAccess::exists(data_editor_prebuilt_api_dir)) {
data_editor_prebuilt_api_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Api"); data_editor_prebuilt_api_dir = exe_dir.plus_file("../Resources/GodotSharp/Api");
} }
if (!DirAccess::exists(data_mono_root_dir)) { if (!DirAccess::exists(data_mono_root_dir)) {
data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc"); data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc");
data_mono_lib_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/lib"); data_mono_lib_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/lib");
} }
#endif #endif
@@ -219,11 +219,11 @@ private:
#ifdef OSX_ENABLED #ifdef OSX_ENABLED
if (!DirAccess::exists(data_mono_root_dir)) { if (!DirAccess::exists(data_mono_root_dir)) {
data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc"); data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc");
data_mono_lib_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/lib"); data_mono_lib_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/lib");
} }
if (!DirAccess::exists(data_game_assemblies_dir)) { if (!DirAccess::exists(data_game_assemblies_dir)) {
data_game_assemblies_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Assemblies"); data_game_assemblies_dir = exe_dir.plus_file("../Resources/GodotSharp/Assemblies");
} }
#endif #endif

View File

@@ -634,14 +634,14 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
ret = unzGoToNextFile(src_pkg_zip); ret = unzGoToNextFile(src_pkg_zip);
continue; // skip continue; // skip
} }
file = file.replace("/data.mono.osx.64.release_debug/", "/data_" + pkg_name + "/"); file = file.replace("/data.mono.osx.64.release_debug/", "/GodotSharp/");
} }
if (file.find("/data.mono.osx.64.release/") != -1) { if (file.find("/data.mono.osx.64.release/") != -1) {
if (p_debug) { if (p_debug) {
ret = unzGoToNextFile(src_pkg_zip); ret = unzGoToNextFile(src_pkg_zip);
continue; // skip continue; // skip
} }
file = file.replace("/data.mono.osx.64.release/", "/data_" + pkg_name + "/"); file = file.replace("/data.mono.osx.64.release/", "/GodotSharp/");
} }
if (file.ends_with(".dylib")) { if (file.ends_with(".dylib")) {