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Mono/macOS: Separate data dir into frameworks and resources for codesigning

Co-authored-by: Ignacio Etcheverry <ignalfonsore@gmail.com>
(cherry picked from commit 42eb09ddcc)
This commit is contained in:
Shane Liesegang
2020-11-22 01:17:15 -05:00
committed by Rémi Verschelde
parent 138d5121eb
commit 4d06a5c2b0
2 changed files with 7 additions and 7 deletions

View File

@@ -180,16 +180,16 @@ private:
#ifdef OSX_ENABLED
if (!DirAccess::exists(data_editor_tools_dir)) {
data_editor_tools_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Tools");
data_editor_tools_dir = exe_dir.plus_file("../Resources/GodotSharp/Tools");
}
if (!DirAccess::exists(data_editor_prebuilt_api_dir)) {
data_editor_prebuilt_api_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Api");
data_editor_prebuilt_api_dir = exe_dir.plus_file("../Resources/GodotSharp/Api");
}
if (!DirAccess::exists(data_mono_root_dir)) {
data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc");
data_mono_lib_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/lib");
data_mono_lib_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/lib");
}
#endif
@@ -219,11 +219,11 @@ private:
#ifdef OSX_ENABLED
if (!DirAccess::exists(data_mono_root_dir)) {
data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc");
data_mono_lib_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/lib");
data_mono_lib_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/lib");
}
if (!DirAccess::exists(data_game_assemblies_dir)) {
data_game_assemblies_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Assemblies");
data_game_assemblies_dir = exe_dir.plus_file("../Resources/GodotSharp/Assemblies");
}
#endif