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Added Curve3Texture to Visual Shaders

This commit is contained in:
Yuri Roubinsky
2021-07-04 11:56:21 +03:00
parent cb4e42155d
commit 4cf2f79892
5 changed files with 213 additions and 19 deletions

View File

@@ -75,7 +75,7 @@ private:
LineEdit *uniform_name = nullptr;
OptionButton *const_op = nullptr;
CodeEdit *expression_edit = nullptr;
CurveEditor *curve_editor = nullptr;
CurveEditor *curve_editors[3] = { nullptr, nullptr, nullptr };
};
Ref<VisualShader> visual_shader;
@@ -97,7 +97,7 @@ public:
void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
void register_constant_option_btn(int p_node_id, OptionButton *p_button);
void register_expression_edit(int p_node_id, CodeEdit *p_expression_edit);
void register_curve_editor(int p_node_id, CurveEditor *p_curve_editor);
void register_curve_editor(int p_node_id, int p_index, CurveEditor *p_curve_editor);
void clear_links();
void set_shader_type(VisualShader::Type p_type);
bool is_preview_visible(int p_id) const;
@@ -117,6 +117,7 @@ public:
void update_uniform_refs();
void set_uniform_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
void update_curve(int p_node_id);
void update_curve3(int p_node_id);
void update_constant(VisualShader::Type p_type, int p_node_id);
void set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression);
int get_constant_index(float p_constant) const;
@@ -289,6 +290,7 @@ class VisualShaderEditor : public VBoxContainer {
int texture3d_node_option_idx;
int custom_node_option_idx;
int curve_node_option_idx;
int curve3_node_option_idx;
List<String> keyword_list;
List<VisualShaderNodeUniformRef> uniform_refs;