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Added missing null checks for gl_manager in MacOS and Windows display servers

This commit is contained in:
David Snopek
2022-11-13 07:06:26 -06:00
parent c17f17eb98
commit 4c8409c0fe
2 changed files with 12 additions and 3 deletions

View File

@@ -2945,7 +2945,10 @@ int64_t DisplayServerMacOS::window_get_native_handle(HandleType p_handle_type, W
} }
#ifdef GLES3_ENABLED #ifdef GLES3_ENABLED
case OPENGL_CONTEXT: { case OPENGL_CONTEXT: {
return (int64_t)gl_manager->get_context(p_window); if (gl_manager) {
return (int64_t)gl_manager->get_context(p_window);
}
return 0;
} }
#endif #endif
default: { default: {

View File

@@ -743,10 +743,16 @@ int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type,
} }
#if defined(GLES3_ENABLED) #if defined(GLES3_ENABLED)
case WINDOW_VIEW: { case WINDOW_VIEW: {
return (int64_t)gl_manager->get_hdc(p_window); if (gl_manager) {
return (int64_t)gl_manager->get_hdc(p_window);
}
return 0;
} }
case OPENGL_CONTEXT: { case OPENGL_CONTEXT: {
return (int64_t)gl_manager->get_hglrc(p_window); if (gl_manager) {
return (int64_t)gl_manager->get_hglrc(p_window);
}
return 0;
} }
#endif #endif
default: { default: {