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Make texture preview and picker use mipmap filter

This commit is contained in:
MrBlockers
2022-10-14 21:36:10 -04:00
parent 72b845b287
commit 4bddec7003
2 changed files with 2 additions and 1 deletions

View File

@@ -29,7 +29,6 @@
/*************************************************************************/
#include "texture_editor_plugin.h"
#include "editor/editor_scale.h"
TextureRect *TexturePreview::get_texture_display() {
@@ -123,6 +122,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
add_child(checkerboard);
texture_display = memnew(TextureRect);
texture_display->set_texture_filter(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
texture_display->set_texture(p_texture);
texture_display->set_anchors_preset(TextureRect::PRESET_FULL_RECT);
texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);