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transmission was broken, fix was made. Also fixed treshold.

This commit is contained in:
Juan Linietsky
2018-07-22 14:03:43 -03:00
parent 8e4de57e56
commit 4b549faaab
3 changed files with 12 additions and 12 deletions

View File

@@ -4086,7 +4086,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
state.ubo_data.z_slope_scale = 0;
state.ubo_data.shadow_dual_paraboloid_render_side = 0;
state.ubo_data.shadow_dual_paraboloid_render_zfar = 0;
state.ubo_data.opaque_prepass_treshold = 0.99;
state.ubo_data.opaque_prepass_threshold = 0.99;
p_cam_projection.get_viewport_size(state.ubo_data.viewport_size[0], state.ubo_data.viewport_size[1]);
@@ -4699,7 +4699,7 @@ void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_
state.ubo_data.z_slope_scale = normal_bias;
state.ubo_data.shadow_dual_paraboloid_render_side = dp_direction;
state.ubo_data.shadow_dual_paraboloid_render_zfar = zfar;
state.ubo_data.opaque_prepass_treshold = 0.1;
state.ubo_data.opaque_prepass_threshold = 0.1;
_setup_environment(NULL, light_projection, light_transform);