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mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00
This commit is contained in:
Juan Linietsky
2015-08-23 20:22:08 -03:00
21 changed files with 6122 additions and 6044 deletions

View File

@@ -1587,7 +1587,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
Node *scene = editor_data.get_edited_scene_root();
if (!scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
@@ -1668,6 +1667,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
editor_data.save_editor_external_data();
}
if (bool(EDITOR_DEF("run/always_clear_output_on_play", true))) {
log->clear();
}
List<String> breakpoints;
editor_data.get_editor_breakpoints(&breakpoints);