You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Fix default values not being read correctly in VisualScript
Fixes #25889
This commit is contained in:
@@ -52,7 +52,6 @@ class VisualScriptNode : public Resource {
|
||||
Array _get_default_input_values() const;
|
||||
|
||||
void validate_input_default_values();
|
||||
void _update_input_ports();
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
|
||||
Reference in New Issue
Block a user