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Update documentation for TileSet and Timer
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@@ -182,11 +182,14 @@ void Timer::_bind_methods() {
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ADD_SIGNAL( MethodInfo("timeout") );
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ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode"));
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ADD_PROPERTY( PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_timer_process_mode"), _SCS("get_timer_process_mode") );
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ADD_PROPERTY( PropertyInfo(Variant::REAL, "wait_time", PROPERTY_HINT_EXP_RANGE, "0.01,4096,0.01" ), _SCS("set_wait_time"), _SCS("get_wait_time") );
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ADD_PROPERTY( PropertyInfo(Variant::BOOL, "one_shot" ), _SCS("set_one_shot"), _SCS("is_one_shot") );
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ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autostart" ), _SCS("set_autostart"), _SCS("has_autostart") );
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BIND_CONSTANT( TIMER_PROCESS_FIXED );
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BIND_CONSTANT( TIMER_PROCESS_IDLE );
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}
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Timer::Timer() {
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