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@@ -997,9 +997,9 @@ void AnimationPlayerEditor::_animation_duplicate() {
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String new_name = current;
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while (player->has_animation(new_name)) {
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new_name = new_name + " (copy)";
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}
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new_anim->set_name(new_name);
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undo_redo->create_action(TTR("Duplicate Animation"));
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undo_redo->add_do_method(player, "add_animation", new_name, new_anim);
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