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Merge pull request #43828 from Chaosus/restore_line_antialiasing
Restored antialiased lines by emulation using triangle strips
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@@ -619,7 +619,7 @@ public:
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FUNC2(canvas_item_set_draw_behind_parent, RID, bool)
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FUNC5(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float)
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FUNC4(canvas_item_add_polyline, RID, const Vector<Point2> &, const Vector<Color> &, float)
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FUNC5(canvas_item_add_polyline, RID, const Vector<Point2> &, const Vector<Color> &, float, bool)
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FUNC4(canvas_item_add_multiline, RID, const Vector<Point2> &, const Vector<Color> &, float)
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FUNC3(canvas_item_add_rect, RID, const Rect2 &, const Color &)
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FUNC4(canvas_item_add_circle, RID, const Point2 &, float, const Color &)
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