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Tweak range steps in the animation editor
This makes the step of the "frame" SpinBox larger, so that clicking on the SpinBox arrows will make the number increase in a visible manner. Previously, the full number was being cut off due to the SpinBox being narrow. This also makes the "step" SpinBox allow for more precise input.
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@@ -5862,7 +5862,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
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step = memnew(EditorSpinSlider);
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step->set_min(0);
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step->set_max(1000000);
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step->set_step(0.01);
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step->set_step(0.001);
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step->set_hide_slider(true);
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step->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
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step->set_tooltip(TTR("Animation step value."));
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@@ -1606,7 +1606,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
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hb->add_child(frame);
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frame->set_custom_minimum_size(Size2(60, 0));
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frame->set_stretch_ratio(2);
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frame->set_step(0.00001);
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frame->set_step(0.0001);
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frame->set_tooltip(TTR("Animation position (in seconds)."));
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hb->add_child(memnew(VSeparator));
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