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Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).

This commit is contained in:
clayjohn
2022-09-07 17:44:36 -07:00
parent c2babb6558
commit 4a1c7de57c
43 changed files with 411 additions and 245 deletions

View File

@@ -3080,8 +3080,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case HELP_SUPPORT_GODOT_DEVELOPMENT: {
OS::get_singleton()->shell_open("https://godotengine.org/donate");
} break;
case SET_RENDERING_DRIVER_SAVE_AND_RESTART: {
ProjectSettings::get_singleton()->set("rendering/driver/driver_name", rendering_driver_request);
case SET_RENDERER_NAME_SAVE_AND_RESTART: {
ProjectSettings::get_singleton()->set("rendering/renderer/rendering_method", renderer_request);
ProjectSettings::get_singleton()->save();
save_all_scenes();
@@ -5882,27 +5882,27 @@ void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) {
top_split->set_visible(!p_pressed);
}
void EditorNode::_update_rendering_driver_color() {
if (rendering_driver->get_text() == "opengl3") {
rendering_driver->add_theme_color_override("font_color", Color::hex(0x5586a4ff));
} else if (rendering_driver->get_text() == "vulkan") {
rendering_driver->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor")));
void EditorNode::_update_renderer_color() {
if (renderer->get_text() == "gl_compatibility") {
renderer->add_theme_color_override("font_color", Color::hex(0x5586a4ff));
} else if (renderer->get_text() == "forward_plus" || renderer->get_text() == "mobile") {
renderer->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor")));
}
}
void EditorNode::_rendering_driver_selected(int p_which) {
String driver = rendering_driver->get_item_metadata(p_which);
void EditorNode::_renderer_selected(int p_which) {
String rendering_method = renderer->get_item_metadata(p_which);
String current_driver = OS::get_singleton()->get_current_rendering_driver_name();
String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method");
if (driver == current_driver) {
if (rendering_method == current_renderer) {
return;
}
rendering_driver_request = driver;
renderer_request = rendering_method;
video_restart_dialog->popup_centered();
rendering_driver->select(rendering_driver_current);
_update_rendering_driver_color();
renderer->select(renderer_current);
_update_renderer_color();
}
void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) {
@@ -6966,19 +6966,17 @@ EditorNode::EditorNode() {
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
menu_hb->add_child(right_menu_hb);
rendering_driver = memnew(OptionButton);
renderer = memnew(OptionButton);
// Hide the renderer selection dropdown until OpenGL support is more mature.
// The renderer can still be changed in the project settings or using `--rendering-driver opengl3`.
rendering_driver->set_visible(false);
renderer->set_visible(false);
renderer->set_flat(true);
renderer->set_focus_mode(Control::FOCUS_NONE);
renderer->connect("item_selected", callable_mp(this, &EditorNode::_renderer_selected));
renderer->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
renderer->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")));
rendering_driver->set_flat(true);
rendering_driver->set_focus_mode(Control::FOCUS_NONE);
rendering_driver->connect("item_selected", callable_mp(this, &EditorNode::_rendering_driver_selected));
rendering_driver->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
rendering_driver->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")));
right_menu_hb->add_child(rendering_driver);
right_menu_hb->add_child(renderer);
if (can_expand) {
// Add spacer to avoid other controls under the window minimize/maximize/close buttons (right side).
@@ -6988,36 +6986,35 @@ EditorNode::EditorNode() {
menu_hb->add_child(menu_spacer);
}
// Only display the render drivers that are available for this display driver.
int display_driver_idx = OS::get_singleton()->get_display_driver_id();
Vector<String> render_drivers = DisplayServer::get_create_function_rendering_drivers(display_driver_idx);
String current_rendering_driver = OS::get_singleton()->get_current_rendering_driver_name();
String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method");
PackedStringArray renderers = ProjectSettings::get_singleton()->get_custom_property_info().get(StringName("rendering/renderer/rendering_method")).hint_string.split(",", false);
// As we are doing string comparisons, keep in standard case to prevent problems with capitals
// "vulkan" in particular uses lowercase "v" in the code, and uppercase in the UI.
current_rendering_driver = current_rendering_driver.to_lower();
current_renderer = current_renderer.to_lower();
for (int i = 0; i < render_drivers.size(); i++) {
String driver = render_drivers[i];
for (int i = 0; i < renderers.size(); i++) {
String rendering_method = renderers[i];
// Add the driver to the UI.
rendering_driver->add_item(driver);
rendering_driver->set_item_metadata(i, driver);
// Add the renderers name to the UI.
renderer->add_item(rendering_method);
renderer->set_item_metadata(i, rendering_method);
// Lowercase for standard comparison.
driver = driver.to_lower();
rendering_method = rendering_method.to_lower();
if (current_rendering_driver == driver) {
rendering_driver->select(i);
rendering_driver_current = i;
if (current_renderer == rendering_method) {
renderer->select(i);
renderer_current = i;
}
}
_update_rendering_driver_color();
_update_renderer_color();
video_restart_dialog = memnew(ConfirmationDialog);
video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor."));
video_restart_dialog->set_text(TTR("Changing the renderer requires restarting the editor."));
video_restart_dialog->set_ok_button_text(TTR("Save & Restart"));
video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SET_RENDERING_DRIVER_SAVE_AND_RESTART));
video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SET_RENDERER_NAME_SAVE_AND_RESTART));
gui_base->add_child(video_restart_dialog);
progress_hb = memnew(BackgroundProgress);