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Fix materials not updating when texture replaced/deleted

This commit is contained in:
Brian Semrau
2021-11-01 15:33:59 -04:00
parent a57de3b818
commit 4a1c28460e
14 changed files with 12 additions and 41 deletions

View File

@@ -741,7 +741,6 @@ RendererStorageRD::ShaderData *RendererSceneSkyRD::_create_sky_shader_funcs() {
RendererStorageRD::MaterialData *RendererSceneSkyRD::_create_sky_material_func(SkyShaderData *p_shader) {
SkyMaterialData *material_data = memnew(SkyMaterialData);
material_data->shader_data = p_shader;
material_data->last_frame = false;
//update will happen later anyway so do nothing.
return material_data;
}