You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
Fix materials not updating when texture replaced/deleted
This commit is contained in:
@@ -200,7 +200,6 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
|
||||
}
|
||||
|
||||
struct MaterialData : public RendererStorageRD::MaterialData {
|
||||
uint64_t last_frame;
|
||||
ShaderData *shader_data;
|
||||
RID uniform_set;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user