1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

BuildSystem: generated files have .gen.ext

This commit is contained in:
Poommetee Ketson
2017-06-25 19:26:24 +07:00
parent 8d6445b8f3
commit 4a0dc529ce
35 changed files with 82 additions and 81 deletions

View File

@@ -256,10 +256,10 @@ def configure(env):
import methods
env.Append(BUILDERS={'GLSL120': env.Builder(
action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
action=methods.build_legacygl_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL': env.Builder(
action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
action=methods.build_glsl_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
env.Append(BUILDERS={'GLSL120GLES': env.Builder(
action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
action=methods.build_gles2_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
env.use_windows_spawn_fix()