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BuildSystem: generated files have .gen.ext
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@@ -256,10 +256,10 @@ def configure(env):
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import methods
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env.Append(BUILDERS={'GLSL120': env.Builder(
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action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
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action=methods.build_legacygl_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
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env.Append(BUILDERS={'GLSL': env.Builder(
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action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
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action=methods.build_glsl_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
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env.Append(BUILDERS={'GLSL120GLES': env.Builder(
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action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
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action=methods.build_gles2_headers, suffix='glsl.gen.h', src_suffix='.glsl')})
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env.use_windows_spawn_fix()
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