You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Fix compilation warnings and re-enable werror=yes on Travis
Fix -Wunused-variable, -Wunused-but-set-variable and -Wswitch warnings raised by GCC 8 and 9. Fix -Wunused-function, -Wunused-private-field and -Wtautological-constant-out-of-range-compare raised by Clang. Fix MSVC 2019 warning C4804 (unsafe use of type 'bool' in comparison operation). GCC -Wcpp warnings/Clang -W#warnings (`#warning`) are no longer raising errors and will thus not abort compilation with `werror=yes`. Treat glslang headers are system headers to avoid raising warnings. Re-enables us to build with `werror=yes` on Linux and macOS, thus catching warnings that would be introduced by new code. Fixes #36132.
This commit is contained in:
@@ -991,6 +991,15 @@ void RasterizerCanvasRD::_render_item(RD::DrawListID p_draw_list, const Item *p_
|
||||
}
|
||||
|
||||
} break;
|
||||
case Item::Command::TYPE_MESH:
|
||||
case Item::Command::TYPE_MULTIMESH:
|
||||
case Item::Command::TYPE_PARTICLES: {
|
||||
ERR_PRINT("FIXME: Mesh, MultiMesh and Particles render commands are unimplemented currently, they need to be ported to the 4.0 rendering architecture.");
|
||||
#ifndef _MSC_VER
|
||||
#warning Item::Command types for Mesh, MultiMesh and Particles need to be implemented.
|
||||
#endif
|
||||
// See #if 0'ed code below to port from GLES3.
|
||||
} break;
|
||||
|
||||
#if 0
|
||||
case Item::Command::TYPE_MESH: {
|
||||
|
||||
Reference in New Issue
Block a user