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Rewrite textureProjLod usage to avoid a Vulkan validation error.

This commit is contained in:
Dario
2025-05-14 11:15:28 -03:00
parent 428a762e98
commit 499fff51fb
4 changed files with 35 additions and 25 deletions

View File

@@ -550,8 +550,8 @@ class RendererCanvasRenderRD : public RendererCanvasRender {
uint32_t directional_light_count;
float tex_to_sdf;
float shadow_pixel_size;
uint32_t flags;
uint32_t pad2;
};
DataBuffer canvas_instance_data_buffers[BATCH_DATA_BUFFER_COUNT];