1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Merge pull request #92526 from dalexeev/gds-remove-renamed-hint-from-warning-enum

GDScript: Remove `RENAMED_IN_GODOT_4_HINT` from `GDScriptWarning::Code` enum
This commit is contained in:
Rémi Verschelde
2025-01-09 20:51:21 +01:00
8 changed files with 16 additions and 18 deletions

View File

@@ -551,7 +551,7 @@
<member name="debug/gdscript/warnings/redundant_static_unload" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when the [code]@static_unload[/code] annotation is used in a script without any static variables.
</member>
<member name="debug/gdscript/warnings/renamed_in_godot_4_hint" type="bool" setter="" getter="" default="1">
<member name="debug/gdscript/warnings/renamed_in_godot_4_hint" type="bool" setter="" getter="" default="true">
When enabled, using a property, enum, or function that was renamed since Godot 3 will produce a hint if an error occurs.
</member>
<member name="debug/gdscript/warnings/return_value_discarded" type="int" setter="" getter="" default="0">