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Revert "Fix blend tree generating wrong node names"

This commit is contained in:
Rémi Verschelde
2019-01-04 19:45:39 +01:00
committed by GitHub
parent 1ba0b2bc0b
commit 495e40cff8

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@@ -134,7 +134,6 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
node->set_offset(blend_tree->get_node_position(E->get()) * EDSCALE);
node->set_title(agnode->get_caption());
node->set_human_readable_collision_renaming(false);
node->set_name(E->get());
int base = 0;