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Replace String comparisons with "", String() to is_empty()
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
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@@ -240,7 +240,7 @@ RendererCompositorRD *RendererCompositorRD::singleton = nullptr;
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RendererCompositorRD::RendererCompositorRD() {
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{
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String shader_cache_dir = Engine::get_singleton()->get_shader_cache_path();
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if (shader_cache_dir == String()) {
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if (shader_cache_dir.is_empty()) {
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shader_cache_dir = "user://";
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}
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DirAccessRef da = DirAccess::open(shader_cache_dir);
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@@ -261,7 +261,7 @@ RendererCompositorRD::RendererCompositorRD() {
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shader_cache_dir = String(); //disable only if not editor
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}
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if (shader_cache_dir != String()) {
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if (!shader_cache_dir.is_empty()) {
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bool compress = GLOBAL_GET("rendering/shader_compiler/shader_cache/compress");
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bool use_zstd = GLOBAL_GET("rendering/shader_compiler/shader_cache/use_zstd_compression");
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bool strip_debug = GLOBAL_GET("rendering/shader_compiler/shader_cache/strip_debug");
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