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Replace String comparisons with "", String() to is_empty()
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
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@@ -226,7 +226,7 @@ void SceneDebugger::add_to_cache(const String &p_filename, Node *p_node) {
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return;
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}
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if (EngineDebugger::get_script_debugger() && p_filename != String()) {
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if (EngineDebugger::get_script_debugger() && !p_filename.is_empty()) {
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debugger->live_scene_edit_cache[p_filename].insert(p_node);
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}
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}
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