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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Replace String comparisons with "", String() to is_empty()

Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
This commit is contained in:
Nathan Franke
2021-12-09 03:42:46 -06:00
parent 31ded7e126
commit 49403cbfa0
226 changed files with 1051 additions and 1034 deletions

View File

@@ -292,7 +292,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
anode = EditorSettings::get_singleton()->get_resource_clipboard();
ERR_FAIL_COND(!anode.is_valid());
base_name = anode->get_class();
} else if (add_options[p_idx].type != String()) {
} else if (!add_options[p_idx].type.is_empty()) {
AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instantiate(add_options[p_idx].type));
ERR_FAIL_COND(!an);
anode = Ref<AnimationNode>(an);
@@ -600,7 +600,7 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
String accum;
for (int i = 0; i < path.get_name_count(); i++) {
String name = path.get_name(i);
if (accum != String()) {
if (!accum.is_empty()) {
accum += "/";
}
accum += name;
@@ -752,7 +752,7 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
if (error != error_label->get_text()) {
error_label->set_text(error);
if (error != String()) {
if (!error.is_empty()) {
error_panel->show();
} else {
error_panel->hide();
@@ -821,13 +821,13 @@ AnimationNodeBlendTreeEditor *AnimationNodeBlendTreeEditor::singleton = nullptr;
void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<AnimationNode> p_node) {
String prev_name = blend_tree->get_node_name(p_node);
ERR_FAIL_COND(prev_name == String());
ERR_FAIL_COND(prev_name.is_empty());
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(prev_name));
ERR_FAIL_COND(!gn);
const String &new_name = p_text;
ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1);
ERR_FAIL_COND(new_name.is_empty() || new_name.find(".") != -1 || new_name.find("/") != -1);
if (new_name == prev_name) {
return; //nothing to do