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Merge pull request #67948 from DeeJayLSP/split_webp
Overhaul WebP packer and split compression options
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@@ -2850,8 +2850,12 @@ void RenderingServer::init() {
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GLOBAL_DEF_RST("rendering/textures/vram_compression/import_etc2", true);
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GLOBAL_DEF("rendering/textures/lossless_compression/force_png", false);
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GLOBAL_DEF("rendering/textures/lossless_compression/webp_compression_level", 2);
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/lossless_compression/webp_compression_level", PropertyInfo(Variant::INT, "rendering/textures/lossless_compression/webp_compression_level", PROPERTY_HINT_RANGE, "0,9,1"));
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GLOBAL_DEF("rendering/textures/webp_compression/compression_method", 2);
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/webp_compression/compression_method", PropertyInfo(Variant::INT, "rendering/textures/webp_compression/compression_method", PROPERTY_HINT_RANGE, "0,6,1"));
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GLOBAL_DEF("rendering/textures/webp_compression/lossless_compression_factor", 25);
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/webp_compression/lossless_compression_factor", PropertyInfo(Variant::FLOAT, "rendering/textures/webp_compression/lossless_compression_factor", PROPERTY_HINT_RANGE, "0,100,1"));
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GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600);
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ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/time/time_rollover_secs", PropertyInfo(Variant::FLOAT, "rendering/limits/time/time_rollover_secs", PROPERTY_HINT_RANGE, "0,10000,1,or_greater"));
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