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Minor typo and docs URL fixes
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@@ -311,7 +311,7 @@ bool SceneReplicationInterface::is_rpc_visible(const ObjectID &p_oid, int p_peer
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if (tnode.remote_peer && uint32_t(p_peer) == tnode.remote_peer) {
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return true; // RPCs on spawned nodes are always visible to spawner.
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} else if (spawned_nodes.has(p_oid)) {
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// It's a spwaned node we control, this can be fast
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// It's a spawned node we control, this can be fast.
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if (p_peer) {
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return peers_info.has(p_peer) && peers_info[p_peer].spawn_nodes.has(p_oid);
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} else {
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