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C#: Set PropertyInfo.class_name for method parameters

This commit is contained in:
Raul Santos
2023-06-16 23:05:11 +02:00
parent c0d8d91b15
commit 48e20c628a
6 changed files with 74 additions and 14 deletions

View File

@@ -4,12 +4,17 @@ namespace Godot.SourceGenerators
{
public PropertyInfo(VariantType type, string name, PropertyHint hint,
string? hintString, PropertyUsageFlags usage, bool exported)
: this(type, name, hint, hintString, usage, className: null, exported) { }
public PropertyInfo(VariantType type, string name, PropertyHint hint,
string? hintString, PropertyUsageFlags usage, string? className, bool exported)
{
Type = type;
Name = name;
Hint = hint;
HintString = hintString;
Usage = usage;
ClassName = className;
Exported = exported;
}
@@ -18,6 +23,7 @@ namespace Godot.SourceGenerators
public PropertyHint Hint { get; }
public string? HintString { get; }
public PropertyUsageFlags Usage { get; }
public string? ClassName { get; }
public bool Exported { get; }
}
}