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Merge pull request #38388 from mashumafi/3.2-tileset-use-path
TileSet use texture Path instead of RID to prevent name conflicts.
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@@ -114,7 +114,7 @@ class TileSetEditor : public HSplitContainer {
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int option;
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ToolButton *tileset_toolbar_buttons[TOOL_TILESET_MAX];
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MenuButton *tileset_toolbar_tools;
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Map<RID, Ref<Texture> > texture_map;
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Map<String, Ref<Texture> > texture_map;
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bool creating_shape;
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int dragging_point;
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