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C#: Support type hints for exported Arrays

Added the code for Dictionary as well, but it's not yet supported by the Godot inspector.
This commit is contained in:
Ignacio Etcheverry
2019-03-05 21:39:50 +01:00
parent 187e6ae26d
commit 480d4c6fba
11 changed files with 208 additions and 37 deletions

View File

@@ -35,24 +35,12 @@
class GDMonoAssembly;
class GDMonoClass;
class IMonoClassMember;
class GDMonoField;
class GDMonoProperty;
class GDMonoMethod;
class GDMonoProperty;
struct ManagedType {
int type_encoding;
GDMonoClass *type_class;
class IMonoClassMember;
ManagedType() :
type_encoding(0),
type_class(NULL) {
}
ManagedType(int p_type_encoding, GDMonoClass *p_type_class) :
type_encoding(p_type_encoding),
type_class(p_type_class) {
}
};
#include "managed_type.h"
#endif // GD_MONO_HEADER_H