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Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container!
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@@ -1302,7 +1302,7 @@ SceneTreeDialog::SceneTreeDialog() {
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tree = memnew( SceneTreeEditor(false,false) );
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add_child(tree);
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set_child_rect(tree);
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//set_child_rect(tree);
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tree->get_scene_tree()->connect("item_activated",this,"_select");
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