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Check if vibration duration is > 0 on Android
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@@ -317,7 +317,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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@SuppressLint("MissingPermission")
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@SuppressLint("MissingPermission")
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@Keep
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@Keep
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private void vibrate(int durationMs) {
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private void vibrate(int durationMs) {
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if (requestPermission("VIBRATE")) {
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if (durationMs > 0 && requestPermission("VIBRATE")) {
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Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE);
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Vibrator v = (Vibrator)getContext().getSystemService(Context.VIBRATOR_SERVICE);
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if (v != null) {
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if (v != null) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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