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Fix lossless formats in PortableCompressedTexture2D

Update scene/resources/portable_compressed_texture.cpp

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
nklbdev
2023-09-06 04:44:18 +05:00
parent 13a0d6e9b2
commit 47d991678d
7 changed files with 47 additions and 10 deletions

View File

@@ -38,6 +38,7 @@
#include "scene/resources/atlas_texture.h"
#include "scene/resources/compressed_texture.h"
#include "scene/resources/image_texture.h"
#include "scene/resources/portable_compressed_texture.h"
TextureRect *TexturePreview::get_texture_display() {
return texture_display;
@@ -158,7 +159,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
}
bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<CompressedTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr || Object::cast_to<Image>(p_object) != nullptr;
return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<CompressedTexture2D>(p_object) != nullptr || Object::cast_to<PortableCompressedTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr || Object::cast_to<Image>(p_object) != nullptr;
}
void EditorInspectorPluginTexture::parse_begin(Object *p_object) {