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fix lightmap cpu crashes
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@@ -59,7 +59,7 @@ void BakedLightmapEditorPlugin::_bake_select_file(const String &p_file) {
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} break;
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case BakedLightmap::BAKE_ERROR_NO_MESHES:
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EditorNode::get_singleton()->show_warning(TTR("No meshes to bake. Make sure they contain an UV2 channel and that the 'Bake Light' flag is on."));
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EditorNode::get_singleton()->show_warning(TTR("No meshes to bake. Make sure they contain an UV2 channel and that the 'Use In Baked Light' and 'Generate Lightmap' flags are on."));
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break;
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case BakedLightmap::BAKE_ERROR_CANT_CREATE_IMAGE:
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EditorNode::get_singleton()->show_warning(TTR("Failed creating lightmap images, make sure path is writable."));
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