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Removed interactive loader, added proper thread loading.

This commit is contained in:
Juan Linietsky
2020-02-28 08:27:04 -03:00
parent 5beccaf86f
commit 475e4ea67b
57 changed files with 872 additions and 592 deletions

View File

@@ -363,7 +363,6 @@ Ref<Image> StreamTexture::load_image_from_file(FileAccess *f, int p_size_limit)
uint32_t mipmaps = f->get_32();
Image::Format format = Image::Format(f->get_32());
print_line("format: " + itos(data_format) + " size " + Size2i(w, h) + " mipmaps: " + itos(mipmaps));
if (data_format == DATA_FORMAT_LOSSLESS || data_format == DATA_FORMAT_LOSSY || data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
//look for a PNG or WEBP file inside
@@ -797,7 +796,7 @@ StreamTexture::~StreamTexture() {
}
}
RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error) {
RES ResourceFormatLoaderStreamTexture::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
Ref<StreamTexture> st;
st.instance();
@@ -2027,7 +2026,7 @@ TextureLayered::~TextureLayered() {
}
}
RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error) {
RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error) {
*r_error = ERR_CANT_OPEN;