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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Use BitField<> hint for ArrayFormat

This was missing in the conversion of bitflags to BitField<>.
This commit is contained in:
Juan Linietsky
2023-01-07 20:37:21 +01:00
parent fcba87e696
commit 47592927b3
29 changed files with 200 additions and 200 deletions

View File

@@ -700,9 +700,9 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint
return OK;
}
uint32_t RenderingServer::mesh_surface_get_format_offset(uint32_t p_format, int p_vertex_len, int p_array_index) const {
uint32_t RenderingServer::mesh_surface_get_format_offset(BitField<ArrayFormat> p_format, int p_vertex_len, int p_array_index) const {
ERR_FAIL_INDEX_V(p_array_index, ARRAY_MAX, 0);
p_format &= ~ARRAY_FORMAT_INDEX;
p_format = int64_t(p_format) & ~ARRAY_FORMAT_INDEX;
uint32_t offsets[ARRAY_MAX];
uint32_t vstr;
uint32_t astr;
@@ -711,8 +711,8 @@ uint32_t RenderingServer::mesh_surface_get_format_offset(uint32_t p_format, int
return offsets[p_array_index];
}
uint32_t RenderingServer::mesh_surface_get_format_vertex_stride(uint32_t p_format, int p_vertex_len) const {
p_format &= ~ARRAY_FORMAT_INDEX;
uint32_t RenderingServer::mesh_surface_get_format_vertex_stride(BitField<ArrayFormat> p_format, int p_vertex_len) const {
p_format = int64_t(p_format) & ~ARRAY_FORMAT_INDEX;
uint32_t offsets[ARRAY_MAX];
uint32_t vstr;
uint32_t astr;
@@ -720,8 +720,8 @@ uint32_t RenderingServer::mesh_surface_get_format_vertex_stride(uint32_t p_forma
mesh_surface_make_offsets_from_format(p_format, p_vertex_len, 0, offsets, vstr, astr, sstr);
return vstr;
}
uint32_t RenderingServer::mesh_surface_get_format_attribute_stride(uint32_t p_format, int p_vertex_len) const {
p_format &= ~ARRAY_FORMAT_INDEX;
uint32_t RenderingServer::mesh_surface_get_format_attribute_stride(BitField<ArrayFormat> p_format, int p_vertex_len) const {
p_format = int64_t(p_format) & ~ARRAY_FORMAT_INDEX;
uint32_t offsets[ARRAY_MAX];
uint32_t vstr;
uint32_t astr;
@@ -729,8 +729,8 @@ uint32_t RenderingServer::mesh_surface_get_format_attribute_stride(uint32_t p_fo
mesh_surface_make_offsets_from_format(p_format, p_vertex_len, 0, offsets, vstr, astr, sstr);
return astr;
}
uint32_t RenderingServer::mesh_surface_get_format_skin_stride(uint32_t p_format, int p_vertex_len) const {
p_format &= ~ARRAY_FORMAT_INDEX;
uint32_t RenderingServer::mesh_surface_get_format_skin_stride(BitField<ArrayFormat> p_format, int p_vertex_len) const {
p_format = int64_t(p_format) & ~ARRAY_FORMAT_INDEX;
uint32_t offsets[ARRAY_MAX];
uint32_t vstr;
uint32_t astr;
@@ -1049,7 +1049,7 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa
return OK;
}
void RenderingServer::mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, const Dictionary &p_lods, uint32_t p_compress_format) {
void RenderingServer::mesh_add_surface_from_arrays(RID p_mesh, PrimitiveType p_primitive, const Array &p_arrays, const Array &p_blend_shapes, const Dictionary &p_lods, BitField<ArrayFormat> p_compress_format) {
SurfaceData sd;
Error err = mesh_create_surface_data_from_arrays(&sd, p_primitive, p_arrays, p_blend_shapes, p_lods, p_compress_format);
if (err != OK) {
@@ -1797,35 +1797,35 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(ARRAY_CUSTOM_RGBA_FLOAT);
BIND_ENUM_CONSTANT(ARRAY_CUSTOM_MAX);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_VERTEX);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_NORMAL);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_TANGENT);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_COLOR);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_TEX_UV);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_TEX_UV2);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM0);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM1);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM2);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM3);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_BONES);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_WEIGHTS);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_INDEX);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_VERTEX);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_NORMAL);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_TANGENT);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_COLOR);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_TEX_UV);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_TEX_UV2);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM0);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM1);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM2);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM3);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_BONES);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_WEIGHTS);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_INDEX);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_BLEND_SHAPE_MASK);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_BLEND_SHAPE_MASK);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM_BASE);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM_BITS);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM0_SHIFT);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM1_SHIFT);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM2_SHIFT);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM3_SHIFT);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM_BASE);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM_BITS);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM0_SHIFT);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM1_SHIFT);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM2_SHIFT);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM3_SHIFT);
BIND_ENUM_CONSTANT(ARRAY_FORMAT_CUSTOM_MASK);
BIND_ENUM_CONSTANT(ARRAY_COMPRESS_FLAGS_BASE);
BIND_BITFIELD_FLAG(ARRAY_FORMAT_CUSTOM_MASK);
BIND_BITFIELD_FLAG(ARRAY_COMPRESS_FLAGS_BASE);
BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_2D_VERTICES);
BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_DYNAMIC_UPDATE);
BIND_ENUM_CONSTANT(ARRAY_FLAG_USE_8_BONE_WEIGHTS);
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_2D_VERTICES);
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_DYNAMIC_UPDATE);
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_8_BONE_WEIGHTS);
BIND_ENUM_CONSTANT(PRIMITIVE_POINTS);
BIND_ENUM_CONSTANT(PRIMITIVE_LINES);