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Make Menu/OptionButton item auto-highlight behave better

(cherry picked from commit 50506e19a6)
This commit is contained in:
Michael Alexsander
2022-08-19 15:19:34 -03:00
committed by Rémi Verschelde
parent 5c9ced191b
commit 4744a8a1a9
6 changed files with 21 additions and 13 deletions

View File

@@ -29,7 +29,6 @@
/*************************************************************************/
#include "menu_button.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "scene/main/viewport.h"
@@ -64,9 +63,7 @@ void MenuButton::pressed() {
popup->set_parent_rect(Rect2(Point2(gp - popup->get_global_position()), get_size()));
// If not triggered by the mouse, start the popup with its first item selected.
if (popup->get_item_count() > 0 &&
((get_action_mode() == ActionMode::ACTION_MODE_BUTTON_PRESS && Input::get_singleton()->is_action_just_pressed("ui_accept")) ||
(get_action_mode() == ActionMode::ACTION_MODE_BUTTON_RELEASE && Input::get_singleton()->is_action_just_released("ui_accept")))) {
if (popup->get_item_count() > 0 && !_was_pressed_by_mouse()) {
popup->set_current_index(0);
}