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Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
Fixes #100557.
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@@ -136,7 +136,7 @@ JPH_INLINE void ContactConstraintManager::WorldContactPoint::TemplatedCalculateF
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float surface_velocity1 = inWorldSpaceTangent1.Dot(ws_surface_velocity);
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float surface_velocity2 = inWorldSpaceTangent2.Dot(ws_surface_velocity);
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// Implement friction as 2 AxisContraintParts
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// Implement friction as 2 AxisConstraintParts
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mFrictionConstraint1.TemplatedCalculateConstraintProperties<Type1, Type2>(inInvM1, inInvI1, r1, inInvM2, inInvI2, r2, inWorldSpaceTangent1, surface_velocity1);
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mFrictionConstraint2.TemplatedCalculateConstraintProperties<Type1, Type2>(inInvM1, inInvI1, r1, inInvM2, inInvI2, r2, inWorldSpaceTangent2, surface_velocity2);
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}
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