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Add cursor shape support for the Android platform

This commit is contained in:
Fredia Huya-Kouadio
2022-10-05 10:43:36 -07:00
parent d81a253f9f
commit 46f091a803
10 changed files with 248 additions and 12 deletions

View File

@@ -79,7 +79,7 @@ open class GodotEditor : FullScreenGodotApp() {
super.onCreate(savedInstanceState)
// Enable long press, panning and scaling gestures
godotFragment?.mView?.inputHandler?.apply {
godotFragment?.renderView?.inputHandler?.apply {
enableLongPress(enableLongPressGestures())
enablePanningAndScalingGestures(enablePanAndScaleGestures())
}