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Add warning when use FSR1 on renderer other than forward plus
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@@ -899,6 +899,7 @@ void RendererViewport::viewport_set_use_xr(RID p_viewport, bool p_use_xr) {
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void RendererViewport::viewport_set_scaling_3d_mode(RID p_viewport, RS::ViewportScaling3DMode p_mode) {
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void RendererViewport::viewport_set_scaling_3d_mode(RID p_viewport, RS::ViewportScaling3DMode p_mode) {
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Viewport *viewport = viewport_owner.get_or_null(p_viewport);
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Viewport *viewport = viewport_owner.get_or_null(p_viewport);
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ERR_FAIL_NULL(viewport);
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ERR_FAIL_NULL(viewport);
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ERR_FAIL_COND_EDMSG(p_mode == RS::VIEWPORT_SCALING_3D_MODE_FSR && OS::get_singleton()->get_current_rendering_method() != "forward_plus", "FSR1 is only available when using the Forward+ renderer.");
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ERR_FAIL_COND_EDMSG(p_mode == RS::VIEWPORT_SCALING_3D_MODE_FSR2 && OS::get_singleton()->get_current_rendering_method() != "forward_plus", "FSR2 is only available when using the Forward+ renderer.");
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ERR_FAIL_COND_EDMSG(p_mode == RS::VIEWPORT_SCALING_3D_MODE_FSR2 && OS::get_singleton()->get_current_rendering_method() != "forward_plus", "FSR2 is only available when using the Forward+ renderer.");
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if (viewport->scaling_3d_mode == p_mode) {
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if (viewport->scaling_3d_mode == p_mode) {
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